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A Challenge to the Duel: Socializing Dedicated Virtual Reality Fans to the Ideology of Textualism
Unformatted Document Text:  A Challenge to the Duel 15 10. You’re doing great Ted, but the pylons don’t shoot back. 9. The software believes in natural selection, and that’s why I win. 8. The typical term for that move is "pasting." 7. Does Solaris VII give you frequent flyer miles for spending that much time airborne? 6. Can’t talk now, I’m busy thrashing you. 5. Seeing as you’re gonna spend your whole mission trying for the first zone, just think of it as Arena Martian Football? 4. The throttle is that dusty t-shaped control by your left hand. 3. I’m impressed by your ability to park while shooting everybody from the outside. 2. You don’t want NONE of this. and the #1 reference to your piloting superiority ... 1. The Bills will win the Super Bowl before you beat me. These examples illustrate how smack talk is a form of verbal attack, how it is laced with BattleTech jargon, and, especially in these examples, how they are primarily about action (e.g., pasting, thrashing, shooting) and skill (e.g., aim, maneuvers, controls). It is also distinct in that pronouns are used to separate the speaker from the target and to make the target an "other." For example, "I’m busy thrashing you." However, this is always tempered with touches of familiarity about the other player. For example, "You’re doing great Ted ..." But none of these examples can show smack in action, as two or more pilots engage in a back-and-forth struggle of wits. This interaction requires even more creativity. Smack talk, like other verbal genres, follows a particular pattern. The pattern is similar to a structure used in Old Icelandic cultures. 17 The pattern is to challenge, respond

Authors: Tew, Chad.
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A Challenge to the Duel
15
10. You’re doing great Ted, but the pylons don’t shoot back.

9. The software believes in natural selection, and that’s why I win.

8. The typical term for that move is "pasting."

7. Does Solaris VII give you frequent flyer miles for spending that much
time airborne?

6. Can’t talk now, I’m busy thrashing you.

5. Seeing as you’re gonna spend your whole mission trying for the first
zone, just think of it as Arena Martian Football?

4. The throttle is that dusty t-shaped control by your left hand.

3. I’m impressed by your ability to park while shooting everybody from
the outside.

2. You don’t want NONE of this.
and the #1 reference to your piloting superiority ...

1. The Bills will win the Super Bowl before you beat me.
These examples illustrate how smack talk is a form of verbal attack, how it is laced with
BattleTech jargon, and, especially in these examples, how they are primarily about action
(e.g., pasting, thrashing, shooting) and skill (e.g., aim, maneuvers, controls). It is also
distinct in that pronouns are used to separate the speaker from the target and to make the
target an "other." For example, "I’m busy thrashing you." However, this is always
tempered with touches of familiarity about the other player. For example, "You’re doing
great Ted ..." But none of these examples can show smack in action, as two or more pilots
engage in a back-and-forth struggle of wits. This interaction requires even more
creativity.
Smack talk, like other verbal genres, follows a particular pattern. The pattern is
similar to a structure used in Old Icelandic cultures.
17
The pattern is to challenge, respond


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