All Academic, Inc. Research Logo

Info/CitationFAQResearchAll Academic Inc.
Document

A Challenge to the Duel: Socializing Dedicated Virtual Reality Fans to the Ideology of Textualism
Unformatted Document Text:  A Challenge to the Duel 21 competitors after they have been trained and tested. This practice has helped to maintain a core group of players with well-established conventions. It puts a player’s competency on display for others to observe. Third, the bonding that has occurred among dedicated fans at these events has established a level of trust between them and has tied them to a large network of their fellow pilots. This trust allows pilots to successfully engage in practice like "smack talk" without leading to a bad end. Part of the ideology of transparency is to establish interaction that furthers the important goal of fueling competition and in turn consumption. Conclusion The ideology of textualism that Virtual World adopted encouraged players to accept the fit between the entertainment center and the fictional representation of the BattleTech universe and to take the text at face value as an expression of competition. What is interesting about Virtual World's program of socialization is that they relied on players to teach, practice and adjudicate the ideology to other players. By the time players were able to practice smack talk or use a clan to propagate smack as a tool of discipline, they were already competent at a number of skills. They had to learn the rules of behavior in the entertainment center. They had to become technological competent to display their skills at a special event. They had to be familiar with multiple products from the BattleTech product line. They had to learn the verbal genre of smack and use their creativity to generate further adaptations. They had to be socially connected to other dedicated fans and understand how clans were formed and how they behave as a legal entity within the BattleTech game. In order to get to the level of the special event, which is about being the "best player," fans had to internalize the lessons of their education. At this point in their socialization, the structural controls developed by Virtual World

Authors: Tew, Chad.
first   previous   Page 21 of 25   next   last



background image
A Challenge to the Duel
21
competitors after they have been trained and tested. This practice has helped to maintain
a core group of players with well-established conventions. It puts a player’s competency
on display for others to observe. Third, the bonding that has occurred among dedicated
fans at these events has established a level of trust between them and has tied them to a
large network of their fellow pilots. This trust allows pilots to successfully engage in
practice like "smack talk" without leading to a bad end. Part of the ideology of
transparency is to establish interaction that furthers the important goal of fueling
competition and in turn consumption.
Conclusion
The ideology of textualism that Virtual World adopted encouraged players to
accept the fit between the entertainment center and the fictional representation of the
BattleTech universe and to take the text at face value as an expression of competition.
What is interesting about Virtual World's program of socialization is that they relied on
players to teach, practice and adjudicate the ideology to other players. By the time players
were able to practice smack talk or use a clan to propagate smack as a tool of discipline,
they were already competent at a number of skills. They had to learn the rules of behavior
in the entertainment center. They had to become technological competent to display their
skills at a special event. They had to be familiar with multiple products from the
BattleTech product line. They had to learn the verbal genre of smack and use their
creativity to generate further adaptations. They had to be socially connected to other
dedicated fans and understand how clans were formed and how they behave as a legal
entity within the BattleTech game. In order to get to the level of the special event, which
is about being the "best player," fans had to internalize the lessons of their education. At
this point in their socialization, the structural controls developed by Virtual World


Convention
All Academic Convention can solve the abstract management needs for any association's annual meeting.
Submission - Custom fields, multiple submission types, tracks, audio visual, multiple upload formats, automatic conversion to pdf.
Review - Peer Review, Bulk reviewer assignment, bulk emails, ranking, z-score statistics, and multiple worksheets!
Reports - Many standard and custom reports generated while you wait. Print programs with participant indexes, event grids, and more!
Scheduling - Flexible and convenient grid scheduling within rooms and buildings. Conflict checking and advanced filtering.
Communication - Bulk email tools to help your administrators send reminders and responses. Use form letters, a message center, and much more!
Management - Search tools, duplicate people management, editing tools, submission transfers, many tools to manage a variety of conference management headaches!
Click here for more information.

first   previous   Page 21 of 25   next   last

©2012 All Academic, Inc.