Citation

Beyond Being There: A Grounded Investigation of the Value of Virtual Worlds for Remote Family Interaction

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Abstract:

In an interdisciplinary project, Hi-Masquerade, we investigated the potential of virtual worlds for remote interaction between family members of different generations. In this paper, we will report on the methodology and outcome of this investigation. Our methodological approach consisted of two components. On the one hand, we presented storyboards, visualizing use scenarios, to family members. On the other hand, we let these family members use a virtual world application at home. By doing so, we triggered both assumption- and experience-based reflection on the sense of using virtual worlds for family interaction. We have found that although parents and, particularly, grandparents have concerns about the artificiality of virtual worlds, they do see opportunities. Family members felt that the virtual world, which they had used, was not a suitable platform for remote family interaction. However, they did appreciate the increased offline interaction that it generated. It bridged the children's and adults' worlds.
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Association:
Name: International Communication Association
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http://www.icahdq.org


Citation:
URL: http://citation.allacademic.com/meta/p403870_index.html
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MLA Citation:

Bleumers, Lizzy. and Jacobs, An. "Beyond Being There: A Grounded Investigation of the Value of Virtual Worlds for Remote Family Interaction" Paper presented at the annual meeting of the International Communication Association, Suntec Singapore International Convention & Exhibition Centre, Suntec City, Singapore, <Not Available>. 2014-11-27 <http://citation.allacademic.com/meta/p403870_index.html>

APA Citation:

Bleumers, L. and Jacobs, A. "Beyond Being There: A Grounded Investigation of the Value of Virtual Worlds for Remote Family Interaction" Paper presented at the annual meeting of the International Communication Association, Suntec Singapore International Convention & Exhibition Centre, Suntec City, Singapore <Not Available>. 2014-11-27 from http://citation.allacademic.com/meta/p403870_index.html

Publication Type: Session Paper
Abstract: In an interdisciplinary project, Hi-Masquerade, we investigated the potential of virtual worlds for remote interaction between family members of different generations. In this paper, we will report on the methodology and outcome of this investigation. Our methodological approach consisted of two components. On the one hand, we presented storyboards, visualizing use scenarios, to family members. On the other hand, we let these family members use a virtual world application at home. By doing so, we triggered both assumption- and experience-based reflection on the sense of using virtual worlds for family interaction. We have found that although parents and, particularly, grandparents have concerns about the artificiality of virtual worlds, they do see opportunities. Family members felt that the virtual world, which they had used, was not a suitable platform for remote family interaction. However, they did appreciate the increased offline interaction that it generated. It bridged the children's and adults' worlds.


Similar Titles:
Assessing the Value of Virtual Worlds for Postsecondary Instructors

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Virtual Gaming Worlds: A Microcosm of Complex Social Tie Interactions

Investigating the Effects of Physical and Virtual Embodiment in Different Interaction Settings


 
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