Citation

Value Threat Can Make Pacifists Oppose Violent Video Games

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Abstract:

Public discussions about the harmfulness of violent video games are often held in the aftermath of violent felony. Psychologically, these situations are characterized by a threat to the moral value of nonviolence. In this paper we present two studies showing that value threat can motivate people to support political actions against violent video games. This effect is moderated by individual differences in pacifism, and partially mediated by selective exposure to scientific evidence for the harmfulness of violent video games. The findings of both studies are in line with the value protection model and shed light on how the motivation to protect sacred values can translate into political mandates. Implications of the present findings are discussed with regard to the psychological processes underlying value protection and add to a better understanding of the violent video games debate.

Most Common Document Word Stems:

ur hypothesi (1), acifism interactio (1), illingnes (1), upport (1), .053] (1), 1 condition (1), 0.06 (1), -0.342 (1), o valu (1), s (1), xplaine (1), ngagement (1), he effec (1), ffect canno (1), ngagemen (1), s increase (1), motivatio (1), ontrol PACIFIS (1), .368] (1), hat th (1), unconditional (1),
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Association:
Name: International Communication Association 65th Annual Conference
URL:
http://www.icahdq.org


Citation:
URL: http://citation.allacademic.com/meta/p983259_index.html
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MLA Citation:

Rothmund, Tobias., Bender, Jens., Nauroth, Peter. and Gollwitzer, Mario. "Value Threat Can Make Pacifists Oppose Violent Video Games" Paper presented at the annual meeting of the International Communication Association 65th Annual Conference, Caribe Hilton, San Juan, Puerto Rico, May 21, 2015 <Not Available>. 2018-02-13 <http://citation.allacademic.com/meta/p983259_index.html>

APA Citation:

Rothmund, T. , Bender, J. , Nauroth, P. and Gollwitzer, M. , 2015-05-21 "Value Threat Can Make Pacifists Oppose Violent Video Games" Paper presented at the annual meeting of the International Communication Association 65th Annual Conference, Caribe Hilton, San Juan, Puerto Rico Online <APPLICATION/PDF>. 2018-02-13 from http://citation.allacademic.com/meta/p983259_index.html

Publication Type: Conference Paper/Unpublished Manuscript
Review Method: Peer Reviewed
Abstract: Public discussions about the harmfulness of violent video games are often held in the aftermath of violent felony. Psychologically, these situations are characterized by a threat to the moral value of nonviolence. In this paper we present two studies showing that value threat can motivate people to support political actions against violent video games. This effect is moderated by individual differences in pacifism, and partially mediated by selective exposure to scientific evidence for the harmfulness of violent video games. The findings of both studies are in line with the value protection model and shed light on how the motivation to protect sacred values can translate into political mandates. Implications of the present findings are discussed with regard to the psychological processes underlying value protection and add to a better understanding of the violent video games debate.


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